2. July 2024

Designing Developer Tools: 12 Insights from Crafting the Ultimate Note-Taking App

For the last two years, I've dedicated myself to designing a note-taking app for developers. I've handled everything: designing the app, creating campaigns, designing visuals, and defining the brand.

My goal has always been to create something valuable and lasting. Reflecting on this journey, I've learned many lessons, sometimes the hard way. Here are insights I would share with my younger self on creating a beloved app, along with tips to help guide your development process. I hope they will help you too.

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29. June 2021

5 Steps to Design a Better Machine Learning User Experience

When In 2017 I joined Merlon Intelligence, I quickly learned that designing for machine learning is different. Your static screens in Figma are more distant from the real world experiences than ever before. If you want to design great machine learning user experiences you need to design more than interfaces. You need to design how machine learning works.

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17. July 2020

The Honest Story Behind UI MATERIAL – From Idea to Launch in 90 days

An inclusive tool that helps makers and indie developers to improve user experience with effortless integration of UI avatars. That is the UI MATERIAL now, although it haven't seemed so from the start.

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7. November 2018

How to discover machine learning opportunities in your product

Artificial intelligence (AI) brings the new wave of automation. It changes every business as electricity did a few years ago. Things become smarter and every business is looking for ways to put machine learning into production to bring value to customers. Everyone wants to incorporate that intelligence into their product. But, where to start?

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14. June 2017

Show me your apps and I’ll tell you who you are

In 2011 University study suggested people check their phones 30-40 times per day. The experiment showed my average daily pickups 29, spent time 2 hours and 8 minutes. However, the recent study says US customers are using smartphone 5 hours per day. Spending one-third of the wake-up time interacting with technology is astonishing. Pulling out the device and looking for engaging information is a big part of our lives. People working on the digital products holds power similar to atomic energy - it can be used for destroying or powering cities.

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